
John Paino’s Worldbuilding: Crafting Real Ruin for The Last of Us Universe
Explore how production designer John Paino turned real Alberta locations into stunning, authentic post-apocalyptic settings for this acclaimed series.

Explore how production designer John Paino turned real Alberta locations into stunning, authentic post-apocalyptic settings for this acclaimed series.

Explore Eben Bolter’s naturalistic cinematography in The Last of Us, focusing on key episodes, lighting choices, and emotional depth.